uxtopian
Design Leadership + AI
The Promise and the Product

A brand speaks a promise into the world. A product is the act of keeping it.

Users arrive with questions, pain points, and quiet forms of doubt. They carry the weight of decisions, the urgency of outcomes. Their problem is never just technical — it’s personal, emotional, human.

Design is how we meet them there. It listens before it solves.
It interprets anxiety as signal, not flaw. And it shapes solutions that don’t just work — they feel right.

The best design doesn’t show off — it shows up. It closes the gap between expectation and experience. Between what’s needed and what’s real. Design is how trust becomes tangible.

Clarity, Accountability and Kindness

A design leader has two essential responsibilities:

1 - Understand the business — across short-, mid-, and long-term goals.

2 - Understand the user — how their behavior aligns (or conflicts) with those goals.

Without this dual awareness, a design leader isn’t adding value. They’re adding friction.

Clarity
Clarity starts at the top. It’s a design leaders job to extract clear direction from executive leadership:

What problem are we solving?
Why does it matter now?
How will we measure success?

Once those answers are in hand, we translate them for the team — with coherence, context, and confidence. Clarity creates focus. It empowers design teams to execute with purpose, backed by the right research, process, and success criteria.

Accountability
Design thrives when ownership is shared and understood. My role is to make sure teams are equipped to fully own their slice of the SDLC — and that they’re proud to do so. I celebrate the wins as a team. I take full responsibility for any losses that fall within my scope. Accountability isn’t about blame. It’s about trust. When accountability is modeled and encouraged, teams grow faster, products ship smarter, and feedback becomes fuel.

Kindness
We’re all human — parents, partners, caregivers, pet wranglers. Software is complex and fast-moving. Stress comes with the territory. But negativity doesn’t have to. Kindness isn’t weakness. It’s culture.
It’s how we create teams that build each other up — not wear each other down. At the end of the day, the best products come from teams who feel safe, seen, and supported. Kindness makes that possible.

Craft, Communication, Business, Education and Innovation

How I lead designers.

Craft:
Strong design starts with strong execution. Whether UX, visual, or content — this is where designers sharpen their instincts, build taste, and get reps in. They should be selfish about improvement here. Stay curious. Stay current. Ensure that feedback is framed and received in a way that makes them better.

→ Focus: Precision, usability, systems thinking
→ Principle: Practice until their instincts are sharp

Communication:
Design isn’t just what is made — it’s how it is explained. This phase is about telling the story of the work, receiving feedback, and learning to collaborate deeply. Here we teach designers to let go of ego. Listen more. Align their perspective with the room.

→ Focus: Storytelling, feedback, influence
→ Principle: Trust is earned through clarity

Business:
Design is not separate from the business — it is the business. Educated designers on how the work impacts metrics, teams, and strategy. Teach them abou churn, CAC, LTV, and how design moves those numbers. Also: lead your team with empathy. Culture isn’t the company’s job alone — it’s yours too.

→ Focus: Metrics, strategy, org design, team care
→ Principle: Know the numbers. Know your people.

Education:
A designer's impact scales through others. They’re coaching, mentoring, and building systems for learning. Teach them how to make the team smarter — not just the work better.

→ Focus: Coaching, frameworks, design maturity
→ Principle: Build the environment where great design happens

Innovation:
The final phase is about vision and legacy. Guide them on setting direction, shaping culture, and inspiring others to reach for more. You may be writing, speaking, mentoring at scale. You see farther — and help others do the same.

→ Focus: Thought leadership, innovation, long-term influence
→ Principle: Point to the horizon and show people how to get there

These aren’t just values — they’re operating principles. They guide how I scale teams, build cross-functional trust, and design organizations that ship great products and evolve with clarity.

SKILLS

Agentic UX
Product Strategy
Org Design
AI Strategy
The details
Pragmatism
Storytelling
CX
Openness
Mentorship